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Thank you for such deep an thoughtful review, you make me feel that sleepless nights spent making this was not for nothing.
which games? i would like to continue making this game and want more inspiration, I used as reference miner (android) motherload (flash) steamworld dig 2 (pc) and blaster master (nes). I would love to play more similar games.

  • this was a last second addition, before that you could only buy full tank and fuel was twice the price, so every block mined had to be planed.
  • i was not sure how should i reward player, I wanted beating dinosaur to feel rewarding. also it was back when gas was twice the price. also also I wanted to let players relax for a minute about gas and just explore the area around.
  • you are very generous calling gas statuses clear ;D I thought about doing that, drill should do some damage. so if player would collide with dinosaur head-on (and only then) it should damage it at the cost of health.
  • thanks

I had a lot plans, upgrade, difficulty balance, out of vehicle movement, giant worms, different biomes and much more, I had to prioritize, but i still plan to finish it and implement everything.
Again thank you, you are amazing.

Woohoo glad to hear it! And what a throwback, I was thinking precisely of motherload — that was soooo many hours of my childhood. Thanks for bringing some memories back, and I look forward to making more with your full game one day!