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Thank you so much!

I'm personally a fan of being overwhelmed by a lot of things and having to keep up with all of it as well as I can.
That being said, that's an interesting idea... I could make it so each click causes time to pass (= enemy circles to fill) a bit. It should be easy to do in fact! It won't be now, but I'll experiment with this. If it works well, I could make that an option. No promises, but maybe!

In any case, I'm glad you enjoyed it! Thank you again ^^

(+1)

That's amazing to hear!
Though i wonder how that'll work with shapes added into the mix.. then again, thinking about it, having to switch from puzzler to bullet hell due to an enemy attack sounds like it could be very fun. It would be much more chill than normal battles, as you can take your time to shoot everything down, so maybe it'll require cranking up the number of shapes to remain equally threatening? Then again, you can always adjust the difficulty slider for that...

Well, i'm looking forward to whenever you get around to releasing this  ;)

I'd probably leave everything else as is and simply present it as another form of easy mode. You could crank up the difficulty slider if it becomes too easy as you said ^^

I'll look into it!