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Firefox / LibreWolf errored out with

The following features required to run Godot projects on the Web are missing: WebGL2 - Check web browser configuration and hardware support

Could get it to work on Chromium.

Seems like your version of LibreWolf does not support WebGL2. Or it's deactivated somewhere in the settings.

Yeah, looks like a feature to protect against fingerprinting. It’s a shame that Godot „crashes” however.

I couldn’t find an issue on it.