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Hello.

From what I could gather, the problem appears to be that the self voicing feature of RenPy seems intended for newer code and more linear games. In this case it keeps reading the tips first and foremost every time the screen refreshes.

I'll try mapping a key to prevent all unnecessary text from being displayed more than necessary and perhaps add that information in a different way for the next release.

I'm also not really sure how to get started in the game. I've selected the adventurer class but not too sure what I should do first. If I press enter on colony it tells me info about it, but not too sure how to start exploring.

The lower right corner buttons (Feyfolk, Current Affairs, Settlement, Interests, Bio, Log, Colony and Lore) are all information screens. Actions are located at the upper left side of the screen (Correspondence, Territories, Projects, Forces and Stay Home),

To start exploring you'd have to select "Territories", which would show a map with different locations spread through the screen on which to click. 

As the game stands right now, starting as an Outcast might be easier, as it takes you straight into a territory and gives you different choices in a manner similar to other more traditional text adventure games.


I'm very busy with my day job but give me about a week and I'll put something together to hopefully make the whole game more playable. So far I've added a options to remove all the tips and other redundant texts, replace images for text on information buttons and replacing the map for a list of territories.