Cute game, I was able to *beat the game but I diiiiid start skipping saving prisoners. Mainly because I saved one, they died and were lost forever. I found the game very hard to *not die* in so it felt kinda pointless to save them since I would probably die right away anyways.
Took me a while to learn there was a super jump, since alot of the rooms you can pass by standing still. You kinda had 2 tools for avoiding the red beams, well time super jumps and standing still. If players have two options they will use the one they are most familiar with, so later on if obstacles are balanced around players using both, they might not ever learn one or the other and might have a vastly different experience hehe.
The game was pretty swift dying had a super fast respawn so I got to attempt failed sections fast over and over which feels really nice when getting start.
*while writing this I checked the other comments and you mentioned a boss.. but I never saw one, so I cant say I beat the game. I got to a empty room and nothing happened so I assumed it was the end, my bad. Sounds like the boss requires saving rabbits, whoops!
Good work on this the art is all cute and the levels were fun to get through.