Thanks for playing! Makes sense, I'm still ironing out in game tutorials :)
crazedmonkey231
Creator of
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Pretty decent game, the movement and getting stuck on terrain are the most notable. I would have liked to have the grapple on a different key like space or rmb instead of grapple being on E, my fingers had a hard time trying to parse pressing W, E, D at the same time. Also the double jump feels way to strong I went 10+ just by jumping lol
Thank you for trying out my game, I'm glad you enjoyed it and giving me feedback! I know Unreal has those files sizes :/ but it's up to me to try and convince you to play it :) . The grappling system is very basic, I agree, I wanted to go with a more hold the button approach however the overall gameplay loop needed to be done for time. World size was hard for me to judge, should I increase the range of the grapple or shorten the bounds but I'm glad you said the bounds were too large I will make note of that for the future :D
Haha, thank you! I didn't go shopping so my stash of snacks was low this time around. I agree the stats need a little work, it was fairly long process to set up conversion functions from the Chaos data to stats so once I had something to work with, I just went with it. The skybox was there in initial testing and was actually going to be another random parameter for the world generation as a "lower atmosphere" type of vibe but I decided at the last minute to toggle it off