Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Labyrinth Of LegendsView game page

Grappling Platformer
Submitted by crazedmonkey231 — 2 hours, 38 minutes before the deadline
Add to collection

Play game

Labyrinth Of Legends's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#832.4054.500
Presentation#1002.4054.500
Enjoyment#1022.1384.000
Concept#1032.4054.500
Overall#1062.3394.375

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unreal Engine 5 and others listed on games page

Use of the limitation
It is part of the story, tossed into a strange world with weird glyphs and now are asked to complete the "trials"

Cookies eaten
Some but mostly nachos and wings

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

That is really awesome game I have big pleasure when played it. Graphics level of course were high. 

Visual effects when you touch those stone starting irritating after a while and maybe I was playing wrong but I just spam click button to play, it would be nice if that rope (I think?) wouldn't disappear so fast. 

Firstly, I was losing a lot and falling time is big, it would be nice if respawn will be much faster).

 It's awesome that you have done it just in 3 days. This game has a big potential. Keep improving it!
I think people wait from this mini jams 2d browser games, and this is big game (not only size) so that's why it has so low rates.

Submitted

By the way it is first game I have put 5 stars for all categories)

Developer(+1)

Thank you for trying out my game, I'm glad you enjoyed it and giving me feedback! I know Unreal has those files sizes :/ but it's up to me to try and convince you to play it :) . The grappling system is very basic, I agree, I wanted to go with a more hold the button approach however the overall gameplay loop needed to be done for time. World size was hard for me to judge, should I increase the range of the grapple or shorten the bounds but I'm glad you said the bounds were too large I will make note of that for the future :D