Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey, thanks again for the feedback! I definitely agree that more time could've been spent on the balancing of the game, as well as adding more buildings if we had the time. It was definitely made with a philosophy of airing on the side of a quicker game, considering it was made for a jam. That, and the fact that I think we could've done better explaining to the player the "Pocket Universes" mechanic, where you can run multiple monitors at the same time. Thanks again!

For me, using the monitors at the same time was intuitive. But you are right, maybe some info or feedback to the player to realize this…