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The idea behind the game is really cool! I really enjoy these kinds of jam games that combine simple mechanics, controls, and graphics. However, I feel like the game could benefit from some form of progression or levels to keep players engaged. It might also help to gradually increase the difficulty by introducing new mechanics over time. The gameplay reminded me of Wild Growth - they still have a demo on Steam, and I’d recommend checking it out for inspiration. Like mechanic to move towers can drastically increase gameplay.

One thing that felt a bit frustrating was the long block of text at the beginning of the game, especially since there’s no way to skip or speed it up by clicking. It would be great to have an option to fast-forward or skip the intro and ending text.

Overall, the game has a lot of potential, and with a bit more depth and a smoother introduction, it could be even more engaging!

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Thank you for the detailed feedback! I agree with you, there is alot scope for progression as you mentioned & the difficulty currently is too easy as well. I'll have a look at the game. 

Oh, that's just for the first time as I want the players to know the lore. On your second playthrough both of those screens are not shown unless toggled on by you from the main menu (a story button appears after your first playthrough)

Again, thank you so much for playing & the feedback! Glad you liked it :D