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I agree with you, but this article describes it in such a way that only clickers can be written down as idle games, while from my point of view, any game in which the player's participation is limited to managing the gameplay can be called an idle game. In my game, everything is implemented exactly like this, except that you need to press the ability button) Thank you for sharing your opinion,I hope I have sufficiently argued for the choice of this particular name.

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So any RTS is idle game?

I don't know any examples of such games, but my game is not RTS)

Warcraft (not WoW), Starcraft, Age of Empires, Settlers, Civilization, Dune (except 1st), Command & Conquer... and that's a list of RTS series off  the top of my head.

I thought you were asking about rts that are idle... but the examples you provided are in no way idle)

But they fall under your definition of "idle".