That's interesting! Curiously what type of controller were you using? I tend to play it with keyboard or a dpad, and even with analog sticks we lock into 8 directions to prevent the player getting snagged on walls and such.
Whichever method you are using it should just move in the direction you are facing. Thanks!
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I am using a keyboard and you are right, It does move in the direction it is facing, not necessarily the direction of the arrow you are pressing. I am using the arrow keys on standard US keyboard and it is functioning something like the analog stick of the controller, So in the tutorial the view is isometric so the player starts facing to the left ( right + down ) if wanted to move up in the maze and I push the UP key the player does not go up in the maze it moves to the right , to get the player to move up in the maze I need to press the left arrow key, i do not know if any body else experienced this.
Oooh, I think i see what you're doing! I assume you're moving entirely in diagonal movements on the keyboard which isn't required for you to do
We should have made it more clear during the tutorial, but pressing "up "on the controller moves you north east, pressing "down" moves you south west, "left" moves you north west, and "right" moves you south east. On analogue sticks this isn't the case and you have to use it as you would perhaps expect.
Responding to people's comments we have got a build of the game where the camera is slightly off the isometric view, which would hopefully make it a bit more intuitive, but updating that during the game jam felt a little bit unfair, so we'll do that after the fact. The character not facing in the correct direction on entirely diagonal inputs on the other hand is a bug.
Thanks for the feedback!