Put some time in to Ero Hunters.
Like the Ero Dungeon, it is treaming in the back ground.
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#31390172476>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Found the key outside the animation range. Consider using the clean-up option in AnimationTrackEditor to fix it.
at: _find (scene/resources/animation.cpp:2445)
WARNING: Unhandled overview ID genes
at: push_warning (core/variant/variant_utility.cpp:1118)
on exit:WARNING: Trying to save a game in non-loadable scene: menu
at: push_warning (core/variant/variant_utility.cpp:1118)
ERROR: 6 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
WARNING: 12 RIDs of type "Texture" were leaked.
at: finalize (servers/rendering/rendering_device.cpp:7128)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object/object.cpp:2378)
ERROR: 40 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:614)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)