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Thanks a lot! Besides the creating the art, one of the things I enjoy the most about game jams is just taking the theme and trying to just let my brain go and see what happens. Honestly I think a spinoff about Brother Jimbo would be pretty funny! I think I would have to make a better non-rushed version of this game first though, to set things up more clearly. And for the keystone abilities, it didn't exactly turn out this way but I kind of wanted the player to be able to do a specific area's ability for free in that area, but after getting the gem you get the ability to use it in the the other areas. That turned out to be more complicated than I could really do for this jam, but I actually think it would make for some interesting puzzles.

Ahaha I had so much fun thinking of what all the NPCs would say. They have their basic needs met like food and water but each type of creature can't live their lives to the fullest. I really appreciate your comments! :) I've been trying to think about ideas for what I'm going to do next...

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Ohhh that makes sense, re: the ability usage. I can see how that would be complicated to convey. Maybe a wearable you get when you enter the area, that you have to give back before leaving? Curious to see what you do if you decide to update!

I look forward to the release of Brother Jimbo, Toxic Mushroom, and the Terrifying Pinecone Thugs: A Mob Tale XD (seriously, those pinecones had very threatening auras)