Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Wow, very interesting mechanic on toggling between blueprint and execution. Took me a while just to get comfortable with placing ramps. The whirlwinds are tricky indeed!

Nice touch with the sfx and bgm. Congrats on your game's release!

edit: oh just read your reply on a comment about opting out of the music rating... still, kudos for tasteful use of it.

Yeah… I wish I could make BGM like that but ain’t mine. I’m glad you liked the use of sfx though, that part was all me (including the lil “Waa!” death noise)