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Ok it also happens (the screen burn) on the PlayStation versions, so I guess it will happen as well on the Desktop version (will test tomorrow) so that falls under what you support right^^


What could I use as solutions to prevent those burns that happen even on LCD screens?

So, it happens as well on Desktop versions, therefore, unless that issue is fixed with the latest version (which in this case I need help to implement), do you have any idea how to mitigate this afterimage that happens after closing the game?

I'm a bit confused about what you mean by afterimage; are you saying something remains on the screen after you close the game? This asset isn't doing anything nonstandard (it all comes down to drawing a fullscreen surface in a Draw GUI event), so if you find your game isn't closing correctly, this might be more of a bug on YoyoGames' side or perhaps a driver issue. If you can provide a bit more information to sittingduckgamesco@gmail.com, I can at least ascertain whether or not I can resolve your issue with a patch to the asset pack.