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For the life of me, I couldn't figure out what to do at the beginning.

I see the options to 'Fly' and do other things besides Walking, and I tried leading the units to Airplanes to Fly, but I couldn't get it.

I struggle a lot with Sim-type games where units need to be micromanaged, so admittedly this genre is a tough one for me to appreciate, but I do think you did amazing as one person working on this project for 9 days :3

So despite my personal feelings for this genre, I have to give credit where credit is due! You did a great job :3

I may need to give this game another try.

The only advice I can give is to maybe grey out options that are not currently available, so peeps don't keep clicking them in the hopes that something happens, but they know the options exist to utilize later.

hey there! i fully admit that the game is initially a lil hard to grasp, it's not on you! i just didn't have time to do the tutorialisation that i wanted to.

to get characters to fly, pick the character, select Fly and then click on another island on the spot where you want them to go. they'll head to the nearest plane, fly to that island, and then walk to the spot you clicked. it's the same with the trains. basically just target where you ultimately want characters to go and they will use whatever plane or train they can reach to get there.

i would like to make it clearer how to play but it doesn't feel fair to mess with the game during the jam, so i will hold off on tweaks and improvements until after voting is over. (also i need a break lol)

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you can also check out fentonferrox's stream of the game especially from 3:55:00 when he's got the hang of it
https://www.twitch.tv/videos/2414327188?t=3h55m