oh hell yeah!! this one caught me off guard but i'm always down for a chants of sennaar/logic thingy. solving it was great fun! very nice work :)
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hard to say! i do think the most likely thing is that the packages were with a character who wasn't selected? the game tries to only show markers for packages that are contextually relevant, so if you have a pilot selected it will only show their packages -- but sometimes its not as helpful as its trying to be. also speaking for myself i have definitely accidentally handed the package to the wrong pilot quite a lot, and then got to the destination and be like "oh crap, you legit don't have anything for here" :D
i have seen at least one streamer hit a bug tho so who knows. the packages are not supposed to expire and still give you $10 even if you hand them in late
after the jam is over i intend to do a lil ux pass if i can and try make the game a bit more approachable.
yeah, this rules. great atmosphere both visuals and audio, and you got the balance right on difficulty too. i really enjoyed the different uses for the block(s) to keep it fresh all the way through.
here's a lil critique for you. it would be good if the enemy protogens had some kind of other behaviour when you have them boxed in, that makes them more aggressive and frightening to deal with. when you first see 'em its like "uh-oh" and you want to avoid them for sure, but then you get them trapped against a wall and they just bounce around and they sorta look like they need help :D maybe they could start to smash down your block or something like that?
anyway feedback aside, i had a great time with this one, one of my faves this jam. excellent job everyone :)
you can also check out fentonferrox's stream of the game especially from 3:55:00 when he's got the hang of it
https://www.twitch.tv/videos/2414327188?t=3h55m
hey there! i fully admit that the game is initially a lil hard to grasp, it's not on you! i just didn't have time to do the tutorialisation that i wanted to.
to get characters to fly, pick the character, select Fly and then click on another island on the spot where you want them to go. they'll head to the nearest plane, fly to that island, and then walk to the spot you clicked. it's the same with the trains. basically just target where you ultimately want characters to go and they will use whatever plane or train they can reach to get there.
i would like to make it clearer how to play but it doesn't feel fair to mess with the game during the jam, so i will hold off on tweaks and improvements until after voting is over. (also i need a break lol)


