Wonderful game and really enjoying it so far! I love platformers in the Meat Boy / Celeste vein and Echo scratches that itch (just finished the Lava Lake trial!).
As a recovering game journalist, I've toyed with making games myself, and would love to know how you tackled scene management like the menu screens, etc. I made a working prototype following SquidGod's LDtk tutorial as well, but got completely lost on even just adding a title screen 😅