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Richard Mitchell

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A member registered Apr 19, 2016 · View creator page →

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Recent community posts

This a great help, thanks!

Wonderful game and really enjoying it so far! I love platformers in the Meat Boy / Celeste vein and Echo scratches that itch (just finished the Lava Lake trial!).

As a recovering game journalist, I've toyed with making games myself, and would love to know how you tackled scene management like the menu screens, etc. I made a working prototype following SquidGod's LDtk tutorial as well, but got completely lost on even just adding a title screen 😅

This is awesome! Bought and can't wait to load it up!

Ohhhh, that makes so much sense now. If you drop the tile into a room, the room itself is sort of like a canvas layer in a paint app.

Thanks for the reply. The game is super inspiring. I wish my Playdate was shipped so I could play it properly :)

Amazing work! I took a look at the project with the Pulp editor. How did you make all the interconnecting tiles??? Like, even just the title card.

Is there a way to edit multiple tiles in Pulp? Or did you use an external application? I'd love to know how to use multiple tiles to make such detailed scenes and characters!