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Hey! 

Thank you for playing, I think some of this is getting the balance between difficulty right. The original had a very simple set of strategies that worked all the time for every boss which I working hard to move away from, so in that respect the game should be more punishing!

As of the lasts patches I have reduced miss chance already, I think one of the next steps would be to buff overpower / revenge skills that play into that.

Removing it entirely would prevent cool bosses like EVC or Felva who have increased dodge chance, playing into the rogue class fantasy.

Thank you for playing!