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tkon

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A member registered Sep 20, 2020 · View creator page →

Creator of

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Skills like overpower and battle shout should prevent missed attacks, tweaks have also been made to improve the rates

Working on a few things like that. Might take a while though!

Essentially that, works been busy. I eventually get back round to doing bits just takes a while at times

Armors and armor 100% fixed

Me too :p

Hey, thank you for playing! I'm glad you enjoyed the game. I will make a note of these issues and see what I can do, some of them are intended so currently working on bugs and some small bits of new content first.


<3

No worries hahaha, hope you have managed to make progress since! But the lastest version 3.0.5 does have bit hit chances!

Which version of the game did you eventually play this on, I recently did reduce miss chance! Note this is an alpha lots of things will be tweaked over time!

That's a no i'm afraid! tbf though V3 has more bits added to even the early stages so it's worth the replay!

Fangus did have a health drain in the OG game! 

Duskwood!

Not yet :)

Hey! 

Thank you for playing, I think some of this is getting the balance between difficulty right. The original had a very simple set of strategies that worked all the time for every boss which I working hard to move away from, so in that respect the game should be more punishing!

As of the lasts patches I have reduced miss chance already, I think one of the next steps would be to buff overpower / revenge skills that play into that.

Removing it entirely would prevent cool bosses like EVC or Felva who have increased dodge chance, playing into the rogue class fantasy.

Thank you for playing! 

Did you beat the Darkmoon Faire?

The serpents ;)

What version are you on? I made a tweak to resolve this

For sure, on both of these! Expect future hotfixes <3

You dont get a quest item, just the shield. You should head back to lemon after that

Chests are not in this version yet!

It's complicated, IOS side loading isn't easy and the app store likely won't accept this 

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Not yet, looking into it, thanks for playing though!

Erm not sure that's quite odd. Are you playing on 3.02?

Hi, no the other classes are not in the game yet. As for feronious you can just grind if you to level him but he should be pretty beatable

Ah so pummel will prevent mob casts in some cases and you can stun mobs to buy time too!

Omg! Hahah I'm glad you got that!

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You're a legend, thanks for supporting the project since day one!

Are you playing the alpha for the new version or the older game? 

You a real one, thank you <3

This is intentional you should be using the move that was taught to you in order to kill him

What version of the game do you have installed?

What version of the game did you download, it might be worth checking you installed the second one

Working on stuff but life :(

Merhaba arkadaşım, ilk olarak bazı cihazlarda RAM ile ilgili sorunlar olduğu için oyunun ikinci sürümünü yüklediğinizi kontrol etmek isteyeceksiniz.

Aaa that's quite the issue! Unfortunately, I don't think you can natively but others have definitely used external tools to expand the game's window. https://github.com/Codeusa/Borderless-Gaming/releases.

Note in the next "Expansion" I will be fixing this issue!

I spent a large amount of time looking into an IOS build, in essence, to make an IOS build it need's to be on the app store unless you have a cracked ios phone which is a very small number of people do. For IP reasons Apple will not allow this game on their app store. So in effect to make an IOS build for a small number of people can use it will require a £100 license fee ;/ Soo I would only really make ios build when I am working on another game that then makes it worthwhile to sign up for IOS license. Understandably this suck but that apple for you

Hey, sorry to hear that things are not working on your mobile! This issue typically is caused by ram problems but seems strange with your phone since it should be able to handle stuff. I can look into it but it might take a while since I am currently quite deep into working on an update ;/ Glad things are going well for the PC version however!

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Interesting, you are the first person to spot this. This should get fixed soon, but probably won't come out till the big revamp has been completed.

Cheers

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Hi, sorry you ran into a few bugs. But for what it is worth some of the things you mentioned just are not a thing in the original game.

  • Mobs never ran out of energy or even used it.
  • There is no lantern on the gate, it's just an image in this game due to how that image was acquired
  • Stats only increased by items, you never got stat increases by leveling up
  • Lots of the things like the armor and stats just work that way in the original, the wolf boss is ironically always been the hardest to kill

So for that reason, bad design or not I wanted to include them, things like the stacking is a known issue and have been fixed in the upcoming revamp of the whole game I am working on. I will look into items being able to be equipped before their level though also.

Interested to know how you broke the game though also?

Hey, what version did you install and what are you playing this on?

Hey, you might have chosen a bad set of talents that are making life harder for you! In this case, I would recommend trying to use your abilities in a way that can help but if it is really not possible then restarting could be a good solution. If you tell me the talents you have picked I might be able to help you more!