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tkon

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A member registered Sep 20, 2020 · View creator page →

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This is intentional you should be using the move that was taught to you in order to kill him

What version of the game do you have installed?

What version of the game did you download, it might be worth checking you installed the second one

Working on stuff but life :(

Merhaba arkadaşım, ilk olarak bazı cihazlarda RAM ile ilgili sorunlar olduğu için oyunun ikinci sürümünü yüklediğinizi kontrol etmek isteyeceksiniz.

Aaa that's quite the issue! Unfortunately, I don't think you can natively but others have definitely used external tools to expand the game's window. https://github.com/Codeusa/Borderless-Gaming/releases.

Note in the next "Expansion" I will be fixing this issue!

I spent a large amount of time looking into an IOS build, in essence, to make an IOS build it need's to be on the app store unless you have a cracked ios phone which is a very small number of people do. For IP reasons Apple will not allow this game on their app store. So in effect to make an IOS build for a small number of people can use it will require a £100 license fee ;/ Soo I would only really make ios build when I am working on another game that then makes it worthwhile to sign up for IOS license. Understandably this suck but that apple for you

Hey, sorry to hear that things are not working on your mobile! This issue typically is caused by ram problems but seems strange with your phone since it should be able to handle stuff. I can look into it but it might take a while since I am currently quite deep into working on an update ;/ Glad things are going well for the PC version however!

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Interesting, you are the first person to spot this. This should get fixed soon, but probably won't come out till the big revamp has been completed.

Cheers

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Hi, sorry you ran into a few bugs. But for what it is worth some of the things you mentioned just are not a thing in the original game.

  • Mobs never ran out of energy or even used it.
  • There is no lantern on the gate, it's just an image in this game due to how that image was acquired
  • Stats only increased by items, you never got stat increases by leveling up
  • Lots of the things like the armor and stats just work that way in the original, the wolf boss is ironically always been the hardest to kill

So for that reason, bad design or not I wanted to include them, things like the stacking is a known issue and have been fixed in the upcoming revamp of the whole game I am working on. I will look into items being able to be equipped before their level though also.

Interested to know how you broke the game though also?

Hey, what version did you install and what are you playing this on?

Hey, you might have chosen a bad set of talents that are making life harder for you! In this case, I would recommend trying to use your abilities in a way that can help but if it is really not possible then restarting could be a good solution. If you tell me the talents you have picked I might be able to help you more!

Hey bud! Glad you enjoyed it! So I am currently improving the combat system which will include limits and cooldowns for most abilities but in essence will be a whole shakeup. The only reason I did choose to add these odd combat features was to get the game actually out and keep it to as faithful remake as I could! Now that is complete there will be a version coming out .... eventually that includes more zones, mobs etc. As for your Ony issue, you need to be level 20 and also have the talisman equipped for the portal to be present. Hope this helps!

Hey dude so basically there is no full screen, plan is to change that but in essence the screen resolution stuff got a bit wild when I was getting thing to run on Android so I locked it. It's a good shout to fix this though in the future as you are not the only one to ask!

I am currently working on that, it just requires lots of changes atm so could take a while

I added the dragon recently

I wont add the mailman ;/

Yeah

Hey there dude, so this is something that I am looking into but it is just a real pain in the ass due to the way Apple does things!

14groanin92 Hey dude no worries and holy crap thanks for the donation it really helps in expanding this project further!

Hi both, thank you for your point about the game, there are definitely a few tweaks that I need to do. But I have also been ripping the code apart to tidy various segments of it. This is mainly because I am planning a bit of a class rework in upcoming patched / expansions

Nice note on the volume issues, there are still a few things I am working on improving with sound being the main one. With the scaling, some mobs definitely scale and some don't however there are some wolves that are scaling when they shouldn't be. But that whole segment is current under rework atm!

Hiya, I am glad you enjoyed the game but note I am not the original creator but someone who has remade the whole game with plans to continue it. As for your points about the UI and such, this is not set in stone and I am looking to improve lots of these areas in the upcoming future!

Like the idea tbf I will keep note of it! Thanks!

Hey, thanks for playing and these catches. Some of the spelling mistakes have been done intentionally to make a faithful remake of the game however going forward I will be making lots of changes to the text and gameplay for future expansions

might be the fact your save is bugged, I would 100% try using the lastest version of the rgame

Hey, I generally keep the source code private to avoid people trying to exploit the project and many of the grammar issues I kept in because that's what the original game had a word for word. However they are annoying and I have been changing them all recently

Is this definitely version v2 version, it should say the version number on the menu. Very odd though I have not had this issue at all, but yes if you can please send a video!

Interesting, I think your choice of skills plays heavily into how hard that boss is but agreed it needs to be nerfed slightly for sure

Lol!

Hiya, Thanks for playing the game! Glad you liked it. I am aware of this saving issues and am working on it currently. I think for the HTML5 stuff you really want to eventually progress to using at the least JavaScript too, but then using less web based technologies like python / c++ too!

Hey yeah sorry about that, unfortunately that is the way the original game functions I am afraid. What you wanted to have done is gone through the goblin portal machine to get to the STV content. In the future I do plan on changing this but wanted fully replicate the game as it was first :)

Oh I really recommend playing the newer patch then, I updated a bunch of graphics and upped the difficulty a bunch. 

Did you do this recently? I boosted all the bosses damage too so damn! Yes please if you could outline your method, there is definitely an optimal methods but yeah ideally you just wont be able to do it at such a low level in future! 

Hey yeah the Askandi, weapon is very strong! But ideally Helm shouldn't really be beaten till really clearing a large part of ZG. However the reason Askandi is so strong is because Onyxia's health pool is so large and thus ideally the player uses that item to help beat that but you are right it needs nerfing to a certain extent.

Also regarding DMF from my understanding that is how the game did originally load in the DMF as it was really a hidden extra zone that you found from loading up a completed save. But I will check this as I think it could of been changed in when the STV content came out back in the day!

Thanks for playing! More content coming soon tm

Hi, so as it stands this is a complete remake of the original game. But obviously now we are at that point where that work has been mostly completed in the next X number of months I am looking forward to new content.

Interesting, cheers for this!

good catch!

Thanks a bunch dude, and nice catch on some of those points, I had completely missed the fact health should regen. Like you said theres a bunch of aspects there make combat less interesting, but I was scared of changing too much from the original. But going going into the future I want to rework it, taking more aspects from the second game and integrating them in to the first!

Hey yeah annoying bug that I have fixed but will be pushed with some other easy bits soon as I can :)