[Bugs]
I am running the Linux version. I am noty running any mods. My directory is ~/Downloads/EroDungeons/EroDungeonsLinuxNoble
(1) As far as I can tell there is nothing strange happening in the game. While playing:
ERROR: Attempt to disconnect a nonexistent connection from '<TileSet#-set of 19 numbers>'. Signal: 'changed', callable: ''.
at: _disconnect (core/object/object.cpp:1355)
and
ERROR: Attempt to disconnect a nonexistent connection from '<CompressedTexture2D#-set of 19 numbers>'. Signal: 'changed', callable: ''.
at: _disconnect (core/object/object.cpp:1355)
streams in the back ground.
(2) When closing the game it takes time to close. This is what I see in the terminal.
ERROR: 132 RID allocations of type 'N10RendererRD11MeshStorage8SkeletonE' were leaked at exit.
ERROR: 1262 RID allocations of type 'N10RendererRD11MeshStorage4MeshE' were leaked at exit.
ERROR: 69 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
ERROR: 2630 RID allocations of type 'N18RendererCanvasCull4ItemE' were leaked at exit.
WARNING: 138 RIDs of type "Texture" were leaked.
at: finalize (drivers/vulkan/rendering_device_vulkan.cpp:9472)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/texture.cpp:1079)
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object/object.cpp:2047)
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:494)
(3) The game will crash in many stages of play. Terminal states a dump has happened. Restarting the game brings me back to the same spot that the crash happens. I will work on getting what the terminal states. Due to bug (1) I could not scroll enough to the last time it happened.I am having fun with the game.