I was not expecting that when I clicked play. What a good game idea. I do feel like the movement could be a little better. I felt like there were a lot of times where I just couldn't dash enough to dodge the wave. Dialogue and art were great.
Viewing post in Sacrifice the City jam comments
Thanks for playing, glad you liked the idea!
The dash is very much balanced around a mechanic where dashing over a wave without taking damage instantly refunds that dash charge (and can actually profit dash charges if you dash over multiple waves at once). I tried to explain that via the imp, but it's very possible that, between trying to add humor and not ramble too long, I failed to deliver that information clearly!