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(+2)

I was not expecting that when I clicked play. What a good game idea. I do feel like the movement could be a little better. I felt like there were a lot of times where I just couldn't dash enough to dodge the wave. Dialogue and art were great. 

(+1)

Thanks for playing, glad you liked the idea!

The dash is very much balanced around a mechanic where dashing over a wave without taking damage instantly refunds that dash charge (and can actually profit dash charges if you dash over multiple waves at once). I tried to explain that via the imp, but it's very possible that, between trying to add humor and not ramble too long, I failed to deliver that information clearly!

(+1)

I mean, it's probably more just a mechanic I'm not used to.