Definitely continue this concept; it's really cool! The foundations of a really great game are there, and you clearly put a lot of time and effort into it. The sound effects gave it a lot of charm. A few things didn't seem to work as expected at times (R didn't restart the level, for me, for example), but it's a 72-hour game jam, so it's to be expected :).
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Thanks a lot for your kind words! Yes, I did leave a lot on the plate in terms of usability. Nothing is really explained so you really need to play around to figure it out, not ideal. I just tested it and R does work for me, but it just resets all entities to the starting position while keeping the issued commands in there, a quick way to reset, modify things and try again. It doesn't outright restart the level.