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I like the idea that you are a monkey stealing blueprints, very interesting but also very hilarious. The idea of the game is pretty good. but it's just one level once you figure it out there's not much to do afterwards.


I think there could be more extras than just the incriminating documents; I understand why there isn't that many extras as mentioned. because this is a game 10 day jam and sometimes developers have busy schedules in between game development.


The graphics are very well done and very polished. I don't have much else to say about this aspect of the game other that what I already just said.


If this were to be a full game I think the soundtrack would need more music to keep it fresh. the in-game level song is good but could be a little annoying after a long amount playtime.

(nice Mega Man 2 title screen reference btw)

Thanks! Honestly, with this being our first finished game (although we were already very familiar with code, audio, and art), plus full time jobs and families, it's a miracle that we fit as much in as we did. We did struggle a bit with scope creep so maybe some of these this will be expanded upon in the future...