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Oh that sounds nice!

I really like the idea of using them to expand the map! It would give them a real purpose beyond just avoiding getting stuck. The ability to remove buildings with these cards is also an interesting mechanic, especially if it allows for better optimization (we can imagine fertile lands that can’t spawn but are buildable on burned lands only and boost food production on it for example).

I also first though plains & forest was here to replace water tiles that are used only for fishing. Maybe aqueducts can have also a special trait with water tiles ?

I'm not sure about meadows/forests being placed on water tiles, but aqueducts could work.

If I understood correctly, you think aqueducts should be placable on water, too?

I’m not sure too, it was just an idea like draining a swamp !

Not necessarily, but when I first used it I wondered if there wasn’t something to be done by placing an aqueduct close to the water!

Oh, ok. I'll think about it!

Thanks so much for taking the time to leave detailed feedback. 😁

(+1)

No problem ! It was a pleasure !

Hi again Sam!

Would you be interested in helping playtest the next version? Your feedback will be valuable! 😁

(+1)

Hey ! Of course ! My discord is lov3box if you want to reach me quicker !

Fantastic, thank you! Sent a request 🙏