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Sam

31
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1
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A member registered Feb 02, 2020 · View creator page →

Recent community posts

OH NO IT WAS TOO FAST TO VICTORY

Thanks for this very entertaining game ! Things were sometimes a bit slow but it’s enjoyable !!

Very nice game very minimalistic, playable & enjoyable !

YAY

Perfect little game, it’s a real concept, first i was a bit confused but it’s nice to progress. At a certain point it was impossible to loose and i felt like i play a tic tac toe : If i know the rules i can make at least a draw.

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What a game ! Loved it thanks a lot !!

Loved this game ! It’s possible to clear it from level one though, maybe something to unlock each floor can be cool ! Because i just had to spam the coal engine after and it was the end !

Hey ! Got an issue, no mouse on main menu so i can’t launch :( Same on windows & browser !

Hey ! Of course ! My discord is lov3box if you want to reach me quicker !

No problem ! It was a pleasure !

I had a lot of fun playing coboids! At first i was struggling motivated by cobs but when the first loop was done and running i got some issue with all my army moving a bit randomly!

Nice work !!

I’m not sure too, it was just an idea like draining a swamp !

Not necessarily, but when I first used it I wondered if there wasn’t something to be done by placing an aqueduct close to the water!

Oh that sounds nice!

I really like the idea of using them to expand the map! It would give them a real purpose beyond just avoiding getting stuck. The ability to remove buildings with these cards is also an interesting mechanic, especially if it allows for better optimization (we can imagine fertile lands that can’t spawn but are buildable on burned lands only and boost food production on it for example).

I also first though plains & forest was here to replace water tiles that are used only for fishing. Maybe aqueducts can have also a special trait with water tiles ?

In fact for me - meadow & forest are a big food cost for nothing. They have no immediate value since you can build directly producing tiles on burned lands like farms. However in potential harder maps where you start with burned tiles already healing the land first might be necessary before placing lumber camps.

If you’re too slow to extinguish fires, then restoring land can be useful for placing houses, pastures, or lumber camps.

Otherwise, there are usually enough wood-producing tiles on each map, making meadows and forests unnecessary in most cases.

The conclusion is that the game rythm and only 2 cards choices make the direct resource production way more usefull than land restoration. Even if you replace your burned lumberjack into a farm.

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Yeah sure ! Here’s my current strategy !

The starting hand is crucial :

The first set of cards is decisive. A strong start includes farms, lumber camps, and possibly a mine, as these provide the essential resources needed for expansion. If you start with statues, aqueducts, or coliseums, it slow a lot your progress and you will hit ~4500 points.

Early game :

Focus on cards that generate food (fishing huts), wood, stone, and a 1-2 houses. One-two houses are enough at the beginning to avoid spoiling ressources into too much population. At the end of early game if everything went well your hand is empty.

Mid-game :

Once you secure a steady supply of wood, and food, aim for more mines. Build the palatium & pick all coliseum available (or statues).

End-game :

Continue for a strong ressource supply, specially stone to build monuments & convert faith into new production buildings.

Fire management :

Since the beginning you can let 1 tile burn & extinguish the tile around, for a full round you will not get 3 but 18 faith. On mid/end-game ressources are not a problem anymore and you can easily replace burned places with aqueducts / statues or farms

I hope it brings you some tips !!!

Here is an even better run !

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I loved the experience ! Very easy to understand & very satisfying to play ! Wish you the best for your next projects !

I loved it ! I need more of it !

I loved your game !

I found some things that can improve it !

  • A fill tool, i build my islands by building the borders and a tool to fill the inside could be welcome !
  • more interactions with the gourdlets ! humor bubble or needs to fill can be cool ! to see if they need more nature, more housing, more fishing spots
  • more nature thing, flowers like tulip patch, dandelion, buttercups, grass, fallen logs.

I enjoyed my trip to gourdlets and i wish everyone a nice experience here !

You can go to global server, set icognito mode on on settings and chill alone somewhere far from the center

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Yes !

Go to https://www.jimjum.io/

and submit on: Get your own server

You need to have youtube or twitch content for that

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Got an issue:

The briquet isn’t 3 durability

DONE !

GOOD wait… do it AGAIN ?

The more i move, the more it become laggy :( Music is great and i love the pixel art :)

Cool but i got “game over” when the board is cleaned even if my life is full :/

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Suddenly, when I still had something like 200 transports of each category free, the game ended? Was it because I didn’t have enough flow?

Thanks for your game, simple and fun !! I didn’t understand the role of drones

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Loved this game ! thanks