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(+3)

To be fair, I 100% guarantee this game would have been abandoned ages ago if he wasn't making money. Even though he says this is a "free game" doesn't mean it is a free game. All developers need some sort of income, it just so happens his income is ridiculously high for this one game, so why rush it?

(+1)

I'm generally not one to ever pay for any subscription based service other than power, water and internet, but who am I to tell people what to spend their money on. I'd much rather pay for a game when it's out, but I'm not oblivious to the fact that some of these projects would never even have been started if everything had to be funded that way. 

I am glad that some people are careless enough to finance them in my stead, but after a certain point, you can really feel diminishing returns on "throwing a continous stream of money at people in order to motivate them to work". 

The exact level of support for this specific project does kind of baffle me a bit, but it happened to find a good niche, delivered a quality product and somehow managed to keep the promise to deliver even more of said quality in suspended animation indefinitely. 

It's kinda like the YanDev story, but here there is an actual quality product to look forward to and the person behind it is at least on the surface likable. Again, I don't blame them for taking their time, if you were paid a neat sum continously for doing not much apparent work, would you want it to stop? I sure wouldn't. Yearning for financial security is an integral part of the human condition after all.