Thanks, we used the NES palette and screen format. All sprites are multiples of 16 pixels. What could be improved is the sound. Currently we use ZzFX for soundFX: https://killedbyapixel.github.io/ZzFX/
Thanks, we used the NES palette and screen format. All sprites are multiples of 16 pixels. What could be improved is the sound. Currently we use ZzFX for soundFX: https://killedbyapixel.github.io/ZzFX/