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(+1)

Thank you! I was hoping to get around to adding equipment/level ups between rounds in the Challenge mode, but there's only so much time in a week!


I used Cursor :) 

I hate UI and UI hates me, so I outsourced most of the widgets to AI-- at most, I handled size/placement. At first it was a static box just printing out the last 10 actions in my `allLogMessages`, but it did a pretty good job adding the scroll feature!

See attached.  Full code for my `widgets/scrollbox.lua` and the necessary code to use it in the simulation: `states/battle.lua` (see HUMP gamestate)

I might post the full source code later.

(+1)

I totally agree with you, this was my first jam and i actually liked be in the feeling of not having enough time to do it all, which made me ultra focus on the core, even though it could have been fun to do it all :) Thanks for sharing your code :)