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(+1)

Decent game, though I think it would have benefited a lot from a bit of juice (screen shake, squash and stretch, sound effects, that kind of thing) to make it feel better to attack and kill enemies. Also would have liked some more frequent upgrades for the player, since the horde grows really quickly and the player can't really match it 

(1 edit)

Mostly agree with you here, other than screen shake, but that’s my personal preference.

Sadly, didn’t have time to balance waves and upgrade. This project was mostly focused on learning process of coding enemies behavior and auto-attack logic, that can be changed via code (that’s why level up upgrades are there)