Thanks for the feedback. Unfortunately I learned about the menu issue too late (I’m in another jam so uploads are locked).
Jump is also initially locked, not actually a bug. I don’t think I’ve actually seen this done in other metroidvanias but I think I need hide it in the settings till it’s unlocked.
FWIW, you take the eraser to the pedestal you passed on the way (I’m planning on making the camera aim at in when you pick it up) and then you can use it to erase words to change the landscape. Changing the river lets you progress to the castle. Unfortunately the other bug I know about is in there, after some rubble is a ramp down that needs to be avoid, instead you fall into a pit just before it to get the jump ability.
All that and some more was in the first version of the jam, now there’s probably another 20min of jumping puzzles and exploration after that, which I think is actually less buggy, C’est la via. It’s pretty clear to me how the theme of the first jam I did it made lead players to figure it out but without it, some direction is needed.