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My favorite game I've played so far in the jam. Super creative concept for a puzzle platformer that fits with the  theme perfectly. It's hard to come up with a novel way to move in a platformer so I respect it. Would be really interesting to see what more variations on this concept.  For instance I'd like to see a version of this that is more based on tricky movements with momentum rather than just slow puzzle solving. That could get really janky though so I think you made the right call to stick with slower puzzles for this jam.