I think the idea with dice upgrades is wonderful. I liked the music and the sound of rolling dice. I did not really understand how fighting work (can I avoid damage from the enemies? How much damage does each dice do?). At some point the game freezed for me.
Viewing post in To Die Another Day jam comments
thank you so much for the great feedback! We agree with you all the way, visualisation of game states is something we tackled waaaaay too late, and it ended up costing a lot in terms of gameplay readability. We’re thinking of actually sticking with this for a few more weeks, so I hope to address some of these issues!
Just not after today, we’re all beat :D