Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Felt like it was extremely difficult to get a run going due to the amount of randomness. There was several times where Vesuvius would erupt, destroying everything that was pre-placed before I was even able to place a card. There was a lot of different cards and resources that looked interesting to collect but I wasn't able to play many of them due to the high cost.

I love the idea of trying to build a city under a timer with your previous work being destroyed, but I wish I could attempt to build that city first!

(2 edits)

You can click fires to extinguish them. Didn't have time to tutorialize that 😅

I'm aware the RNG needs some fine tuning, but it's not 100% random. Some cards have a higher chance to show up (there's an actually deck of cards that they're being drawn from!)

At the beginning of every day, you get to choose 2 free cards (you can discard cards).
From quite a lot of play testing I did before posting the game, I saw that most starting hands were pretty manageable once you place some tiles, but I totally get the frustration.

Thanks for the feedback!

(1 edit) (+1)

Oh- I thought I just had to hope and pray the fires didn't burn down anything! Most of my issues with the randomness was due to the Volcano because I didn't realize I could "fight back", not so much with the deck of cards.

I'll try out the game again that I know that, thank you for  replying!

(1 edit) (+1)

No worries, that's on me for not making a proper tutorial haha

Glad you're giving it another chance! Let me know if you have any more feedback 🙂