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(+2)

The game looks nice! I like the idea of equipping a party and sending it into a dungeon. I've beaten it after some trial and error.

I did not understand what the letters F and C mean next to the classes. I did not understand what is the difference between mage, archer and warrior, as they seem to have the same stats.

Things that happen in the dungeon seem unpredictable, so it is hard to understand what am I supposed to do. Seeing you party collecting a lot of loot feels good, though.

(+1)

Thank you for this feedback!

The F and C stand for Food and Cost, they indicate how much food will be consumed each turn and what the initial cost is to add a party member. I will update the description to make this clearer!

At the moment the only difference between the classes is the amount of initial life and food consumed. I intended to implement a basic rock-paper-scissor battle component, but I ran out of time in the gamejam; I will be adding this in the future!