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Ooh should have made a “FIGHT” text appear when the game starts ahah.

Yeah planned a red tint on left or right accordingly, but left them out thinking that the animations were different enough. Dodging and and then pickpocket was the idea for the gameplayloop, but my stupid spaghetti code apparently imploded xD Should have tested more but got tired of debugging my crappy code. Thanks for letting me know hehe :D

(+1)

Eyy no worries on the spaghetti code, that's what these jams are for haha. It's awesome you got it done, and the updating game over screen was a very nice touch! Hope to see more of your stuff in the future ^_^

Aaw thanks so much!