Nice looks and really liked the little lore in the side bar saying how long Jimbob had worked, hah! Wish there was some sound and wish the difficulty ramped up a bit faster! It was mostly waiting between the waves of blocks and once you dropped one it was game over right away... Great job finishing the jam!!
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I wanted sessions to be longer, so I did slow down the gameplay a bit, but I tried to make it as interesting as possible, and at a high speed, take a littlebreak between the waves feels nice, and gives you time to prepare. Also, I only wanted a one life system to make the game more difficult especially late game.