I was mentally preparing myself for an artsy game and then saw the cans of monster everywhere and went 'ah' lmao
Having to actually deduce what to say based on what the other person is telling you in addition to the wheel puzzle is actually really nice - it feels like it marries the oblivion dialogue mechanics to, yknow, actual conversational dialogue and not just pattern recognition, so huge props for that! sad it was only one conversation, I wish you got to finish it!