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Man I loved this game, the mechanics are well done and the puzzles use them so well! I like the story too, and the ambient music is a really good fit. The draw/erase mechanic is so cool! I felt like I was playing Zelda puzzles so great job! The tower puzzle at the end reminded me of some of the tower puzzles in Outer Wilds, I don't know how you planned that out but it was really fun!

Two places where I had a little bit of trouble: 1) you can get stuck in the bottom room in the castle if you don't have the jump yet because the ramp doesn't quite touch the ground so you can't roll back up it. I just restarted because it didn't take long to get there so no big deal. 2) While ceiling clinging my way up the outside of the castle I fell off into the space between the castle and castle wall, but to get back in I had to go all the way back out, change the text, come all the way back in, and change the text back again. It's not that big of a deal, but since I already had the ceiling cling ability at that I point I wished I could have used that to get back in faster. Just my opinion, this game was a blast!
(+1)

Thanks for playing, I’m stoked you liked it! Thanks for the feedback, I totally forgot to fix that ramp, that area got reworked a bit at the end and I spaced that you could get there without jump; fixed locally for post jam updates. I also forgot about falling, I even had the thought that I should put the outer kill zones that teleport you back a few seconds to catch you if you fall so you just go back a little bit instead of redoing it all but then forgot when I actually put them in. I will definitely rework that, as well as finish all the other content I had planned out.