You guys are really putting in the work! Good stuff :)
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Oh, nice, even more kudos then; it's a lot of features for just one person! Also wanted to compliment the whole "reactor" idea – did you get it from Forts, or was it a case of parallel thinking? In my opinion its a great twist on the TD genre.
By the way, I wanted to let you know that as your main "competitor"—only other 3D game with a relatively similar visual aesthetic I've seen while browsing the tower defense category—you are a huge inspiration. I am currently trying to crank out an endless mode too, but you beat me to it...
Looking forward to the future updates!
Thanks! The reactor idea was born from the theme for the Brackeys Game Jam (nothing can go wrong) which led to the idea of building a bomb because bomb = inevitably something goes wrong. I then added combat when I felt confident to do so, and it evolved into a TD. My first devlog dives into greater detail on the ideation process. In terms of games, people have called it Frostpunk + Tower Defense.
I will check out Forts!