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Thanks! The reactor idea was born from the theme for the Brackeys Game Jam (nothing can go wrong) which led to the idea of building a bomb because bomb = inevitably something goes wrong. I then added combat when I felt confident to do so, and it evolved into a TD. My first devlog dives into greater detail on the ideation process. In terms of games, people have called it Frostpunk + Tower Defense.

I will check out Forts!

huh, interesting. Gonna put it on my todo list to read your devlog and play frostpunk (don’t tell anyone I haven’t)….