It seems to have a few technical shortcomings:
If you click rapidly once you have auto-loop, you end up with multiple machines gained per cycle
If the window loses focus at all (even if it's still at full-speed by the browser), the entire game pauses, which somewhat defeats the point of automation
As mentioned by someone else, there's some really nasty memory leaks present!
It seems the "half-bit" income is completely ignored, presumably because you enforce an int
All in all, I'd like to see more depth, with the system efficiency and data extraction displays meaning something!