This was great! The music was a perfect match to the atmosphere and palette of the world, I loved it! The grappling hook is very fun and the backgrounds are fantastic. Given the final boss and the intestine-y look of the backgrounds, it definitely feels like you're navigating some kind of organic... building? I liked both of your games last year so I was looking forward to your entry. Glad nobody ate any explosive watermelons this time lol. How was the learning curve using Löve2d?
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I had a fair bit of prior experience with löve just messing around. It's honestly not that hard once you get your baseline systems figured out (how your entities are structured, how to draw things, how to do collisions).
After that, it becomes relatively easy to start adding features.
Thanks for the nice comment btw!