Hey again bud,
Thank you very much for these logs. I can see that the crashing error in the app itself is related to downloading models. I will look into that.
As for the game Crystal Realms, I tried it myself. It is not a Windows 11 issue but rather a graphics API issue. I believe the original installer uses WGPU and it most likely picks DX12 as its renderer, but for some reason the hotkeys and/or rendering doesn't work at all.
The OpenGL version.. I don't really know what causes these rendering issues. It's not the automatic translation window itself but rather an issue with all the rendering. I would bet my money on that this issue lies with the game developers implementation of OpenGL and unfortunately then would be out of my hands.
Wish I could bring better news than this, but I will look into the DX12 problem as I am also developing a game using the same engine as them. Don't get your hopes up for getting this fixed anytime soon though. The automatic window translation is broken in DX12 and I haven't been able to figure out a solution for that.