No biggie, we had similar issues, especially with the Unity Web Version xd
2 days are merely enough time to make a game, not to speak of play testing, building and porting. We were a team of 4 (2 coders/game designers/mixed, 1 3d modeller, 1 sound dude) and i think for future jams we should focus more on the gameplay and testign rather than creating stuff from scratch.