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A jam submission

Not Ok CupidView game page

Play as cupid trying to get people to fall in love the proper way before they download legally distinct Tinder variants
Submitted by centerbird — 10 seconds before the deadline
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Not Ok Cupid's itch.io page

Results

CriteriaRankScore*Raw Score
Overall (Shortlist Vote - Community)#1491.3241.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(1 edit) (+1)

Disclaimer: Game is bugged af. Fix ready for after voting closes (it should be voted on as is). Similarly there is no description and cover until then either. But I just realized a loophole: I can comment here.

Description: Play as cupid trying to get people to fall in love the proper way, with your bow and arrow, before they download legally distinct Tinder variants and find love without you or read too much doomposts and give up on love all together.
How to play: AWSD to move, mouse to attack.

Theme: As a 'twist' your bow breaks, and you have to contend with just an arrow. Later your bow arrives back barely functioning and now shooting cycles through the bugs we faced while coding the shooting, such as arrows spawning from top left corner or moving weird etc. until the level is cleared and your bow breaks again. Rinse and repeat... Love never rests.

TODO: Adding some juice to hitting folk, pairing up the first and second person hit instead of just vanishing everyone D:

Submitted(+1)

That sounds indeed like a great game idea :D

Too bad the web version is broken a bit. Do you have a link to a more playable build?

https://seaspear.itch.io/not-ok-cupid

It is 'more playable' but yea later tonight it should actually have the variant shooting and some music.

Submitted(+1)

Hmm...unsure if the game is kaputt or just the gameplay. How to play gives a black page and i can't shoot all the frenemies in time before the bow gets unrecoverably kaputt. Though maybe that big questionmark was the intention which would fit the theme on point

Ah that isn't supposed to happen... I swear it works fine on my computer :D Either way it shall be fixed after the voting closes (asked the organizers, shouldn't even edit the description and the lack of a cover photo apparently)
We barely got to upload it so obviously we didn't have time to test whether it worked on browser (lessons learned)

Submitted(+1)

No biggie, we had similar issues, especially with the Unity Web Version xd

2 days are merely enough time to make a game, not to speak of play testing, building and porting. We were a team of 4 (2 coders/game designers/mixed, 1 3d modeller, 1 sound dude) and i think for future jams we should focus more on the gameplay and testign rather than creating stuff from scratch. 

(+1)

2 days was sure rough, next time we will be having just testing on the second half of the jam (or on the last day). Though realistically I will probably learn nothing and try to implement features that brick the entire thing in the last hours. 

Love your game btw, props to your 3d modeller the tiny bot is adorable and the crusher is menacing though touching it seemingly does nothing XD

Submitted

>

Though realistically I will probably learn nothing and try to implement features that brick the entire thing in the last hours.

In our git history is a huge revert revert revert Block, as some cleanup commits last minute and fixes afterwards bricked the whole games controls. Had to revert and cherry pick the good ones, even though we were already building the release lol

> props to your 3d modeller

Thanks, i'll let him know. Btw touching the crusher gives damage, but it shouldn't be fatal ;)