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(+1)

No problem, I know how important feedback is and how hard it can be to get at times.

I also hear you about trying to figure out difficulty, or even how "fun" something is after you spend hours speedrunning a game over and over, looking for glitches and trying to balance things. If you can get a friend to play through it, or if someone uploads a video of them playing the game, watching how someone else interacts with it can really help, sometimes even more than direct feedback.

It's probably going to be a while before I release a new game, but thank you for the offer.
Keep up the good work :)