Felt really complete and fairly polished, the art is pretty sick! My main bit of constructive feedback would be that it was difficult to distinguish environment from enemies from items a lot of the time.
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Scavenger's Luck's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #4 | 4.750 | 4.750 |
| Overall | #17 | 4.000 | 4.000 |
| Fun | #35 | 3.750 | 3.750 |
| Innovation | #47 | 3.500 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Procedurally generated levels, permadeath, turn-based time. The music is also slightly procedural.
Screenshots
Yes






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