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(+1)

That was very creative! I enjoyed how you implemented the topic. And goblins are just adorable :)

I must admit I got a bit tired of clicking the buttons to get back and forth into the programs! Maybe it would be helpful to have fewer control options  or easier ways to open the programs, as the main challenge (how to beat the game) would still be there. Right now it was a bit more of "How to beat the controls" for me :D I also thought that I do not install the game as after you click "Yes" there is no indication that it is installed. Maybe some sound would be a clue to check your desktop! And there is "Space/Enter - Confirm (Menu)" in the controls list, but I only could use space to enter the game. 

A solid game! And thank you for the guide, that really helped to get on the right track :)

(+1)

Thanks for the feedback! I realized towards the end that it's a bit tedious to switch versions. So for me it was a question of player comfort vs. game theme. In my case, I really wanted to retain the feeling of an operating system (which is unfortunately sometimes very click-heavy :D). I hoped to create a good mixture of comfort and theme by giving the player a shortcut to the store page. And yes, I also noticed later that the install button has no feedback. But unfortunately there was no more time.

Just to explain my thoughts on this.

Thanks again for the valuable feedback and for your message <3